So what we planned for was...


Design Phase
Storyboard
Attention Grabber
(Page 1)
·         GIF of a soldier walking with countdown.
·         Wall mount weapon rack and a backpack with hotspot that triggers ‘Let’s go’ label and it directs to next page.
·         A GIF of skydiver.
Objective
(Page 2)
·         Hotspot on three objects: A helmet, a backpack and a weapon.
·         Triggers information about the objectives.
·         A home button directs to the home page.
Home
(Page 3)
·         Hotspot on three target range that triggers labels: Lesson, Practice 1 and Practice 2.
·         When hotspots are clicked, user will be directed to either lesson, practice 1 or practice 2 page.
Lesson
(Page 4)
·         The user is instructed to click on medical kits.
·         Medical kits are highlighted with hotspots.
·         When clicked, a sergeant will describe the position of each medical kit.
·         A home button directs to the home page.
Practice 1
(Page 5)
·         Scenes that contain objects with different position are presented. 
·         An incomplete sentence with blank will appear in each scene that asks about the exact position of different items.
·         User will key in the preposition and it will display ‘Winner..winner, chicken dinner’ for correct answer and ‘You failed to amaze me, soldier’ for wrong answer.
·         A home button directs to the home page.
Practice 2
·         A message box with title ‘Get ready, soldier’ and a description ‘Follow the instructions given.’
·         The user is instructed to click on different items according to instructions.
·         The items which are a medical kit, a weapon, a helmet, a hand grenade, and a backpack are highlighted with hotspots.
·         When clicked on the correct items, it will bring the user to the next instruction.
·         If it is clicked wrongly, nothing will happen.
·         A home button directs to the home page.


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